Gamers know that, at some point in game developing history, the companies in charge of creating the amazing video games that we cherish and love decided that players should have to put up with half-finished, bug-ridden, incomplete experiences upon the very moment of release, and wait long-ass periods of time for fixes and software updates. 

Forget about how long you saved up to buy that awesome new game. Based on how consistent developers have been in recent times in delivering half-assed games upon the day of release, it shouldn’t surprise us that CD Projekt Red and their long-awaited Cyberpunk 2077 version for last-generation consoles turned out to be a complete disappointment. 

If you spend any time in social media these days, you must already know that the CD Projekt Red team is in a deep pile of poop, ever since they put out unfinished iterations of the Cyberpunk 2077 game for PlayStation 4 and Xbox One, filled with hilarious graphic bloopers and more bugs than you can count.  

Now even investors are turning their back on the game crafting company:  A lawsuit was filed last week, in which investors allege that CD Projekt Red broke faith with them by violating the “securities law”, by misleading the video game media into believing the last-gen console versions would be up to par with the much-better, fully working PC version.

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Cyberpunk 2077: The Latest Shenanigans

Alright. So, when we last saw Cyberpunk 2077’s royal mess, CD Projekt Red representatives took to social media to “extend” an apology over their crappy work. Adam Kicinski, co-CEO for the game-developing company, admitted on a Twitter post last week that they made a mistake in rushing the game, in order to meet a long-delayed delivery deadline. 

According to the submitted suit, the developers also often failed to provide investors with truthful information about the evolution and finalization of the Cyberpunk 2077 project for the Xbox One and PS4 consoles, and that the statements released throughout the present year about the game were all “materially false and misleading”. Seems Cyberpunk 2077 had its supposed release pushed back not once, nor twice but a total of three times, originally having been set for some time in April 2020, then on to September, then in November and finally to land in December. 

We were updating the game on last-gen consoles until the very last minute and we thought we’d make it in time” – were the spoken words of Marcin Iwinski, another CEO for the battered CD Projekt Red, “Unfortunately, this resulted in giving it to the reviewers just one day before the release… which was definitely too late, and the media didn’t get a chance to review it properly.”  – Sounds like they’re admitting their guilt to me!

In the meantime, the call to refund purchases for unsatisfied players has turned out to be another buggy issue, with some vendors refusing to refund buyers for opened physical copies, or placing incredibly difficult requirements on online-made purchases. The Sony game store reportedly went on to delete the game from it’s list of available titles this past Dec, 17th. 

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